Yum Yum Cookstar

Screenshot showcasing the character "Ambrosia" that I had modeled and textured

Screenshot showcasing the character "Ambrosia" that I had modeled and textured

Screenshot showcasing the character "Basil Wellington" that I had modeled and textured

Screenshot showcasing the character "Basil Wellington" that I had modeled and textured

Screenshot showcasing the recipe item of "French Toast Layer Cake" that I had modeled and textured

Screenshot showcasing the recipe item of "French Toast Layer Cake" that I had modeled and textured

Screenshot showcasing the stove I had created for the game

Screenshot showcasing the stove I had created for the game

Screenshot showcasing beignets that I had modeled and textured for the game

Screenshot showcasing beignets that I had modeled and textured for the game

Screenshot showcasing the dirt pudding recipe that I had created for the game

Screenshot showcasing the dirt pudding recipe that I had created for the game

Yum Yum Cookstar

This is the very first game I've ever worked on and shipped in the games industry during my time at 1st Playable Productions. I was responsible for the modeling and texturing of two of the main judges "Ambrosia" and "Basil Wellington".
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In addition to the characters, I was also tasked with modeling several environment assets throughout the game's many environments including kitchen utensils, appliances, and food items, finished recipes, and even a few VFX animations for the various minigames.